Articles Tagged: game development

Showing 10 of 50 articles tagged with "game development"

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Summary

The Steam Next Fest has kicked off, offering a plethora of free demos across various genres and teams. This event is notorious for its chaotic nature, making it difficult to navigate the vast array of offerings.A critical aspect of participating in the Next Fest is having a keen eye for spotting potential gems amidst the noise.

With hundreds of demos vying for attention, it's easy to get lost in the sea of mediocrity.For those willing to take on the challenge, the rewards can be substantial. The event provides a unique opportunity to witness cutting-edge game design, discover new IPs, or stumble upon hidden treasures.

February 2025's Steam Next Fest is upon us, which means there are once again hundreds of free demos to checkout for all different kinds of upcoming PC games. The hail from all different genres and te...

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The introduction of stronger monsters and social hubs has been met with excitement and apprehension from the community. On one hand, these updates have the potential to significantly enhance the gameplay experience, providing new challenges and opportunities for growth.On the other hand, there are concerns about the potential impact on the game's economy and the overall player experience.

Stronger monsters could lead to an increase in toxic behavior, while social hubs may create new avenues for griefing or exploitation.As developers consider implementing these updates, it's essential to strike a balance between providing a challenging and rewarding experience and ensuring that the game remains fair and enjoyable for all players.

Stronger monsters and a social hub appear to be on the horizon. ...

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In a poignant LinkedIn post, former concept art director Jesse Lee reflected on the tumultuous six-year journey of Striking Distance Studios. The studio's early days are still hard to put into words, with many developers being laid off amid the company's struggles.The layoffs have now been officially confirmed by Krafton, the parent company, and it is clear that the studio has faced significant challenges.

Lee's post, while raw and emotional, serves as a reminder of the difficulties that game development studios often face in an ever-changing industry.As the gaming community reacts to the news, it is essential to consider the broader implications for the industry and its developers. The use of Agile methodology in game development has been widely discussed, but what can be learned from Striking Distance Studios' experience?

Late last week, former Striking Distance concept art director Jesse Lee took to LinkedIn to reminisce on their time at the The Callisto Protocol studio. "Thinking back to the very beginning of Striki...

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In response to Warner Bros.' decision to close Monolith Productions, digital storefront GOG has taken a significant step towards preserving some of the studio's most beloved games. FEAR, a classic title from 2005, has been added to the store's preservation program.This move demonstrates GOG's commitment to protecting gaming heritage and providing a safe space for players to access cherished titles.

However, it also raises questions about the long-term viability of such programs. Can digital storefronts truly safeguard entire game libraries, or are there limitations to their ability to preserve the full scope of a studio's work?GOG's actions may serve as a model for other platforms, but it is essential to acknowledge that preservation efforts are only part of a larger conversation about supporting game development and preserving gaming culture.

Following the news that Warner Bros is closing video game developer Monolith Productions, digital storefront GOG has stepped in and announced that one of the studio’s most beloved games, FEAR, will ...

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Summary

Completing side objectives in Big Helmet Heroes requires dedication and perseverance. The "Love at First Sight!" trophy is one such challenge that has left many players perplexed.

Without a clear path or description, it's difficult to determine how to proceed. As with any puzzle, overcoming this hurdle can be frustrating but also rewarding.

Though Big Helmet Heroes isn’t a very challenging game, there are a handful of side objectives to complete that can be difficult to figure out. The “Love at First Sight!” trophy or achievement i...

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The Two Point Museum is the latest installment in the Two Point series, a line of business simulators known for their humorous takes on various industries. In this latest game, players are tasked with building and maintaining a successful museum, rather than taking on more traditional roles like hospital management or college administration.This shift in focus brings both opportunities and challenges.

On one hand, the game promises to offer a fresh and unique take on the genre, leveraging the satirical tone and British charm that has become synonymous with the series. On the other hand, the success of previous games hinges heavily on their ability to balance humor with realistic business management, a feat that can be difficult to pull off.With its release scheduled for March 4 on PC and consoles, fans of the series are eagerly awaiting the latest installment, and wondering if it will live up to the expectations set by its predecessors.

Two Point Museum—out March 4 on PC and consoles—is the latest game in the Two Point series of wacky British business simulators. This time around, instead of running a hospital or building a profi...

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Summary

In a shocking turn of events, Warner Bros. Games has announced the cancellation of their Wonder Woman game project, which was initially revealed in 2021.

This decision is part of a largeestructuring effort that includes the shutdown of Monolith Productions, a studio known for its work on Middle-earth: Shadow of War.The cancellation of the Wonder Woman game raises questions about the viability of female-led projects in the gaming industry. With the decline of many major studios, it's becoming increasingly uncertain whether games with strong female protagonists will continue to be a priority.

The impact on other developers and publishers who had hoped to work on similar projects is also a concern.The shutdown of Monolith Productions marks a significant loss for the gaming community, as the studio was known for its innovative approach to game design. This change may lead to a reduction in the overall quality and diversity of games available in the future.

Monolith Productions revealed it was making a Wonder Woman game back in 2021. Now,publisher Warner Bros. Games has announced that the project has been canned, and the studio best known for the Middle-...

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For fans of Call of Duty: Black Ops 6, a recent controversy has sparked heated debate. Accusations have surfaced that various loading screens and calling cards in the game are AI-generated.

However, an investigation by Activision has revealed that these claims were largely unfounded. The truth behind the accusations is that no actual AI was used to create these elements.

Instead, developers relied on their own instincts and creative direction to craft the game's visuals. While some pieces may have seemed convincingly artificial, they were ultimately based on human intuition rather than advanced technology.

This incident highlights the challenges of distinguishing between simulated and real-world content in games. As AI technology continues to evolve, it is essential for developers to be transparent about their use of such tools to maintain player trust.

Call of Duty: Black Ops 6 players have been accusing various loading screens and calling cards from the game of being AI-generated since it came out last fall, but it was only ever based on vibes and ...

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Summary

The game's premature release is a shocking turn of events, with copies already being shared online and footage appearing on YouTube. This has understandably caused concern among gamers and fans, who are eager to experience the game in its full form.Ubisoft has responded to the situation by asking people to avoid sharing spoilers and warning that any leaked footage may not accurately represent the final product.

While this is a common practice in the gaming industry, it's clear that Assassin's Creed Shadows' leak is particularly unusual.As the official launch date approaches on March 20th, fans will be eagerly awaiting more information about the game. It remains to be seen how Ubisoft will balance their desire to protect their intellectual property with the inevitable curiosity of the gaming public.

In typical shinobi style, Assassin's Creed Shadows has slipped through the cracks of physical and digital retail and sneakishly released itself a month ahead of schedule. The game is due to launch o...

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  2. The information provides valuable insights for those interested in AI.
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Summary

It's clear that the Squirreled Away demo has a mind of its own, nudging players towards a survival crafting experience that may not be their cup of tea. Instead, many are finding joy in treating it as a casual squirrel sim or a platformer with occasional strawberry thefts.This raises questions about the game's design and player agency.

Is it possible to genuinely opt out of the survival aspect, or is it an inherent part of the gameplay? Furthermore, what aspects of simulation games like this have captivated players, and can similar elements be applied to other genres to create engaging experiences?

The demo's behavior also sparks interest in the game's long-term development. Will future updates and expansions cater to the player base's preferences, or will the survival crafting aspect remain a central focus?

Only time will tell, but for now, it seems that players are finding ways to have fun despite or because of the game's quirks.

I’ve been trying the demo for Squirreled Away, and for some reason it keeps wanting me to play it as some kinda 2024-as-heck survival crafting game. At this, I make several rapid sniffing-like...

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