Call Of Duty Discloses AI Slop After Months Of Players Complaining

AI Analysis

Activision has confirmed that certain elements in Call of Duty: Black Ops 6, including loading screens and calling cards, were created using AI-generated concepts. Despite initial claims from players that these elements were genuinely AI-powered, it appears that the technology was used more for stylistic purposes, capitalizing on the "vibe" and occasional convincing results. This admission highlights the growing use of AI in game development and raises important questions about authorship, authenticity, and player trust.

Key Points

  • The use of AI-generated content in Call of Duty: Black Ops 6 has raised concerns about the blurring of lines between human creativity and artificial intelligence.r
  • Activision's admission that their loading screens and calling cards were based on AI-generated concepts raises questions about the role of AI in game development and the potential consequences for player experience.r
  • The ethics of using AI to create content that may be perceived as authentic or convincing, particularly in a gaming context where player immersion is key.
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Original Article

Call of Duty: Black Ops 6 players have been accusing various loading screens and calling cards from the game of being AI-generated since it came out last fall, but it was only ever based on vibes and the occasional very convincing piece of seemingly obvious AI slop. Now Activision has admitted to using AI-generated…

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