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Summary

Josef Fares has proposed a unique request to Ubisoft: create a splitscreen-only Splinter Cell game. This approach could be perceived as novel, but also raises concerns about its potential success in today's gaming market.

The co-op genre has evolved significantly, and players now expect more complex experiences. Demanding a specific feature like this might lead to a negative reception from customers.A closer examination of the design and player experience would be necessary to determine whether such a game could find an audience.

The proposal highlights the challenges of innovation in the gaming industry, where market trends and player expectations play a significant role.

Hazelight founder Josef Fares has called upon Ubisoft to make a splitscreen-only Splinter Cell game - a move that even I, with my absolute lack of business acumen, recognise as being comparable to de...

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