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Dice Throne is a tabletop game that utilizes both dice and cards to pit heroes against each other in fast-paced turn-based combat, with additional options to face off in teams or have everyone band together in a cooperative adventure. It's a remarkably quick (and fun!) game to set up and play, making it an ideal choice for folks who don't have hours to devote each week to D&D, Pathfinder, or any system that similarly lends itself to a long-form adventure.
The Dice Throne team is set to soon release its long-awaited X-Men expansion, injecting more Marvel heroes to fight alongside Dice Throne's largely original cast of characters. This is the second expansion to add licensed characters to the game--Dice Throne added a bunch of non-mutant Marvel characters like Thor and Black Panther to its roster in a previous add-on. Speaking to Dice Throne co-creator and lead game designer Nate Chatellier and CEO Casey Sershon, I asked how this "Magic: The Gathering meets Yahtzee" game approached adding licensed characters to a game and whether more IPs are being considered.

"When we started Dice Throne, I created this five-year plan," Chatellier told me. "I love long-term planning, and the plan back then was season one, season two, a solo and co-op mode--which ended up being Dice Throne Adventures--and then a Marvel edition. I thought it was a five-year plan, it took six years to do it, but we checked all the boxes, which I'm still very proud of. When we hit that Marvel edition, that was the end of the road map. It was like, 'Okay, where do we go from here and how do we feel about working with IP?'"
Continue Reading at GameSpotSource: GameSpot - All News
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