Forget about patchy internet connections and dead spots in the house. These WIRED-tested multiroom mesh systems will get you online in no time....
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YouTube launches a $7.99 per month, ad-free Premium Lite subscription
YouTube on Wednesday announced a new premium subscription tier called Premium Lite, which will users to watch “most” videos ad-free for $7.99 per month. With YouTube Lite, customers will b...
Read Full Article »You'll need to pay to edit your Monster Hunter Wilds character beyond the first free redo
Discussion Points
- The role of patience in creating characters for video games, particularly with regards to Bethesda's Creation Engine.
- The issue of microtransactions and pay-to-play options for character customization in games like Monster Hunter: World.
- The importance of player agency and satisfaction in game development, including the time spent on character creation. Summary The time spent creating a character in a video game is often overlooked but crucial to player investment. A typical build time falls within three hours, with Bethesda games requiring more patience due to their complex Creation Engine. The extra hour for these titles acknowledges the arduous process of shaping a character amidst the engine's limitations. Conversely, Capcom's Monster Hunter: World raises questions about microtransactions and the impact on player experience, prompting consideration of the value placed on additional customization options. Game developers must balance creative freedom with player expectations to foster engagement and satisfaction.
Summary
The time spent creating a character in a video game is often overlooked but crucial to player investment. A typical build time falls within three hours, with Bethesda games requiring more patience due to their complex Creation Engine.
The extra hour for these titles acknowledges the arduous process of shaping a character amidst the engine's limitations. Conversely, Capcom's Monster Hunter: World raises questions about microtransactions and the impact on player experience, prompting consideration of the value placed on additional customization options.
Game developers must balance creative freedom with player expectations to foster engagement and satisfaction.
How long do you tend to spend creating a character in a video game? The correct answer is three hours. Four hours if it's a Bethesda game, because creating a character in a Bethesda game is like rewi...
Read Full Article »Want To Change Up Your Look In Monster Hunter Wilds? It'll Cost You
Discussion Points
- r.
- The information provides valuable insights for those interested in AI.
- Understanding AI requires attention to the details presented in this content.
Summary
The release of Monster Hunter Wilds has sparked controversy over its monetization model, specifically the requirement to pay real-life money for editing certain aspects of characters and companion designs. This revelation has left players perplexed, as review copies of the game did not disclose this feature.The lack of transparency from the game developers is a significant concern, as it may have misled players into believing that such modifications would be free or accessible through in-game means.
This raises questions about the ethics of such practices and the responsibility of game devs to clearly communicate their monetization strategies.It's worth noting that some cosmetic changes can still be made without financial repercussions, but more substantial alterations come with a price tag. This dichotomy highlights the complexity of character customization in games and the need for developers to strike a balance between creative freedom and player expectations.
Monster Hunter Wilds is finally here, but one of its features has players scratching their heads: Players have to pay real-life money to edit their character if they decide they want to change up thei...
Read Full Article »How drift racing came to World Of Warcraft
Discussion Points
- r.
- The information provides valuable insights for those interested in AI.
- Understanding AI requires attention to the details presented in this content.
Summary
The highly anticipated World Of Warcraft update, Undermine(d), launches on February 26th, 2025, as part of the War Within expansion. This new chapter in the MMO's history promises an immersive experience, with the introduction of a whirring underground goblin city and various other features.
However, for those who don't frequently engage with the game, such as the author, the addition of cars might be more relatable.The inclusion of cars is a noteworthy aspect of this update, as it may help bridge the gap between casual players like the author and the core community. This could potentially re-engage individuals who have not played in a while, making the game more accessible and appealing.While the introduction of cars is a notable feature, it remains to be seen whether it will be enough to draw in non-core players like the author.
The impact of this update on the overall gaming experience and community dynamics will likely unfold over time.
World Of Warcraft's Undermine(d) update launches tomorrow, 26th February 2025, as part of the long-hauling MMO's War Within expansion. It adds a whirring underground goblin city complete with nickel...
Read Full Article »Never mind the crafting, Squirreled Away is at its best when you’re simply a scampering rodent
Discussion Points
- r.
- The information provides valuable insights for those interested in AI.
- Understanding AI requires attention to the details presented in this content.
Summary
It's clear that the Squirreled Away demo has a mind of its own, nudging players towards a survival crafting experience that may not be their cup of tea. Instead, many are finding joy in treating it as a casual squirrel sim or a platformer with occasional strawberry thefts.This raises questions about the game's design and player agency.
Is it possible to genuinely opt out of the survival aspect, or is it an inherent part of the gameplay? Furthermore, what aspects of simulation games like this have captivated players, and can similar elements be applied to other genres to create engaging experiences?
The demo's behavior also sparks interest in the game's long-term development. Will future updates and expansions cater to the player base's preferences, or will the survival crafting aspect remain a central focus?
Only time will tell, but for now, it seems that players are finding ways to have fun despite or because of the game's quirks.
I’ve been trying the demo for Squirreled Away, and for some reason it keeps wanting me to play it as some kinda 2024-as-heck survival crafting game. At this, I make several rapid sniffing-like...
Read Full Article »What are we all playing this weekend?
Discussion Points
- r.
- The information provides valuable insights for those interested in AI.
- Understanding AI requires attention to the details presented in this content.
Summary
Let's talk about the real reason we're here gaming! Whether you're nursing a post-Valentine's Day hangover or not, the excitement of the upcoming weekend is all that matters.The image shared earlier might have been a bit of an unexpected choice, but it sparked something interesting.
Nostalgia plays a huge role in our love foetro games and imagery. It's a way to revisit fond memories and share them with others.
However, it also raises questions about representation and inclusivity is all the content fair to everyone?As we head into the weekend, gaming becomes more than just an activity; it's a social event. Friends gather, shared experiences are created, and memories are made.
It's time to put the noise around Valentine's Day aside and focus on what truly matters the joy of gaming with others.
Greetings, pals. Nursing a nice post-Valentine's Day hangover, I hope? Had I remembered it was Valentine's Day when I selected the image, I'd possibly have picked something slightly more romantic tha...
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