Airlock-hopping immersive sim Skin Deep is as playful as an ten-week-old kitten

AI Analysis

The Skin Deep demo promises a hilarious and action-packed first-person stealth game. As a "deep freeze insurance commando," players must navigate a space vessel crewed by bumbling talking house cats to rescue them from pirate captors. The demo showcases creative gameplay mechanics, such as throwing fishbones at elevator switches and overflowing laundry rooms with soap suds. While the gameplay is still under development, the demo's lighthearted humor and focus on creative problem-solving already feel reminiscent of Blendo Games' signature style. With a 90-minute demo, players are treated to a lengthy but engaging experience that showcases the game's unique charm.

Key Points

  • How does the unique concept of a space vessel crewed by talking house cats with poor information security skills add to the game's humor and charm?
  • What kind of gameplay mechanics can be expected from a "deep freeze insurance commando" who gets defrosted in response to pirate attacks, and how will these impact the player's experience?
  • How does the demo's emphasis on creative uses for everyday objects (e.g. fishbones, soap suds) contribute to the game's playful and humorous tone?

Original Article

In first-person stealth game Skin Deep you are a "deep freeze insurance commando" who gets defrosted whenever pirates board the space vessel you're aboard. The ships you work are crewed by talking house cats with big personalities and a poor track record in information security. It's your job, when things go wrong, to save them from their captors. We've seen a couple of trailers for this sci-fi Die Hard homage before but now we have a full demo to blast through, in which you can throw fishbones at elevator switches and overflow an entire laundry room with soap suds, useful if you want your enemies slip up and donk their heads. Just be careful, because it'll do the same to you. The demo takes about 90 minutes (if you're taking your time like me), but it already feels like Blendo Games at their most playful.

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