Articles Tagged: game preservation

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Summary

In response to Warner Bros.' decision to close Monolith Productions, digital storefront GOG has taken a significant step towards preserving some of the studio's most beloved games. FEAR, a classic title from 2005, has been added to the store's preservation program.This move demonstrates GOG's commitment to protecting gaming heritage and providing a safe space for players to access cherished titles.

However, it also raises questions about the long-term viability of such programs. Can digital storefronts truly safeguard entire game libraries, or are there limitations to their ability to preserve the full scope of a studio's work?GOG's actions may serve as a model for other platforms, but it is essential to acknowledge that preservation efforts are only part of a larger conversation about supporting game development and preserving gaming culture.

Following the news that Warner Bros is closing video game developer Monolith Productions, digital storefront GOG has stepped in and announced that one of the studio’s most beloved games, FEAR, will ...

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Summary

The gaming community is mourning the loss of renowned artist Viktor Antonov, who tragically passed away at 52. His work has left an indelible mark on the industry, particularly in titles such as Half-Life 2 and City 17.Antonov's style was a defining factor in these games, making them instantly recognizable to fans worldwide.

His contributions to the gaming world extend far beyond his visual designs, however, as they often told stories that captivated audiences.r The outpouring of tributes and condolences from fellow developers and gamers alike serves as a testament to Antonov's influence and the significance of his work.

It was announced last week that video game artist Viktor Antonov had died at the unreasonably young age of 52. With stints working at big-name studios like Valve and Arkane, Antonov’s work was a key...

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