The article highlights how Kingdom Come: Deliverance 2 frequently employs humor to depict the consequences of heavy drinking in a historical setting. While the game's approach is often lighthearted, it occasionally touches on the unpleasant aspects of being pressured into drinking. The author suggests that this portrayal may be both satirical and thought-provoking, sparking discussions about the cultural significance of alcohol consumption in 15th-century Europe. However, the article also notes that the game's approach might sometimes trivialized the issues rather than providing a critical examination of the problems associated with excessive drinking.
Key Points
The article discusses how the game Kingdom Come: Deliverance 2 portrays alcohol in a humorous yet critical light, often using satire to convey the negative aspects of excessive drinking.r
The game's depiction of drinking culture in 15th-century Europe is complex, reflecting both the entertainment value and the potential social issues surrounding alcohol consumption.r
The author raises questions about whether the game inadvertently critiques or merely trivializes the problems associated with excessive drinking.Summary The article highlights how Kingdom Come: Deliverance 2 frequently employs humor to depict the consequences of heavy drinking in a historical setting. While the game's approach is often lighthearted, it occasionally touches on the unpleasant aspects of being pressured into drinking. The author suggests that this portrayal may be both satirical and thought-provoking, sparking discussions about the cultural significance of alcohol consumption in 15th-century Europe. However, the article also notes that the game's approach might sometimes trivialized the issues rather than providing a critical examination of the problems associated with excessive drinking.
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Original Article
This article contains moderate spoilers for the closing events of the Wedding Crashers quest in Kingdom Come: Deliverance 2.
It’s impossible, I think, to play Kingdom Come: Deliverance 2 without playing a boozer, even if you’re only boozing in cutscenes. The game’s 15th century world is greased by many splendours of hooch, from the wine used in potion-brewing through the finer vintages at banqueting tables to the viral pondwater they sell in seedier taverns. A lot of the time, the writing views alcohol as a means of teeing up some slapstick debauchery reminiscent of Paul Bettany’s character in A Knight’s Tale. It venerates the spectacle of having a large one, with custom dialogue and voice-acting for protagonist Henry when you woozily explain your antics to guards. But sometimes, perhaps despite itself, it expresses something about the culture of drinking and the unpleasantness of being militantly exhorted to drink.
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