Monster Hunter Wilds review

AI Analysis

The article discusses the mixed bag that is Monster Hunter Wilds. While its simulation aspects may impress, they have little impact on gameplay. Instead, the game falls into a loot loop, which can be satisfying for some but overwhelming for others. The author found themselves losing interest in the final hours of the game's campaign, feeling like they had seen enough. This sentiment may resonate with players who prefer simpler experiences or find the game's complexity off-putting. Ultimately, whether or not Monster Hunter Wilds is "beautiful" and "swole" is a matter of personal preference.

Key Points

  • The article discusses how the simulation aspects of Monster Hunter Wilds, such as its ecosystem and dynamic weather, have little impact on the gameplay experience.
  • The author critiques the game's reliance on a loot loop, which they believe detracts from the overall satisfaction of the combat system.
  • The article raises questions about whether the game's complexity and lack of simplicity are alienating players who prefer more accessible experiences.

Original Article

Much has been made of the simulation in Monster Hunter Wilds during the beta-filled run-up to its release. The ecosystem is teeming with beetles, fish and geckos. Seasons change. Carnivores go out hunting herbivores, and the herbivores wander around in a way that would make Sam Neill sit down in shock and exclaim that they really do move in herds. But those impressive details haven't had much impact on how I play this beast-whacking action game, or any effect on how my brain operates in the midst of a thoughtless crafting splurge. Pare back the vigorwasps and rockslides and sizzling steaks and what you find is a loot-the-loop straight out of an MMO, complemented with chunky combat that remains satisfying to those with the acquired taste for it and overwrought to those who crave simplicity.

For many, it's exactly what you'd expect and want of Monster Hunter. But if the buzz of bashing beasts for stat-bumps quickly wanes for you, the final hours of its 20-25 hour campaign will pass with diminishing interest. When Monster Hunter Wilds finally lets go of your hand and says "okay, go do your own thing!" I felt like handing in my notice to the guild. I've seen enough of this monster to know that it's beautiful, swole, and not for me.

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