Avowed's feature of three distinct starting classes is likely to appeal to fans of traditional RPG archetypes. By providing a clear choice at the beginning, the game sets the tone for the player's journey. However, the ability to reconfigure abilities throughout the adventure adds a layer of depth, allowing players to experiment with different playstyles. This flexibility can lead to a more engaging and dynamic experience, but may also result in a lack of cohesion or direction.
Key Points
The importance of choosing a starting class in RPGs, and how it can influence the player's experience.r
The role of flexibility in game design, allowing players to mix and match abilities between classes.r
The potential for creative experimentation and playstyle manipulation through class combinations.
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Original Article
Avowed features three starting classes, each focused on specific archetypes that most role-playing fans are certain to recognize. While you can mix and match abilities between these different classes throughout your adventure, picking the one that appeals most to you can have a significant impact on your early hours…
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