The author expresses their fondness for the Civilization series, having played it on various computers throughout their life. However, they acknowledge significant flaws in the current version, particularly combat issues. These problems affect the overall gaming experience and may be addressed through future updates or workarounds. The author's personal connection to the game is highlighted, as it has also impacted their family members' experiences and perceptions of the term "civilization." Addressing player concerns and improving game mechanics is essential to maintaining a positive gaming environment and preserving the series' legacy.
Key Points
The author's personal connection to the Civilization series, having played it on every computer they've owned, and its impact on their family.r
The game's flaws, particularly in combat mechanics, and potential workarounds or future updates.r
The importance of addressing player feedback and improving game mechanics to maintain a positive gaming experience.
Civilization is one of only two games I’ve had on every computer I’ve ever owned, in its multiple versions, since I first encountered it. (The other is NetHack.) It’s also important in my family. My wife plays it frequently (although she’s been on a Balatro kick recently), and I remember my middle child, in middle school, responding to a vocabulary quiz where they were asked to define “civilization” with the answer: “Civilization is a game designed by Sid Meier.”
Obviously, I’m well disposed toward this long-running turn-based strategy series. But Civilization 7, as currently constituted, has some real flaws – and though I expect they may be fixed in future updates (and there are workarounds), some of this is a little sloppy.
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