R Warhammer 40,000: Space Marine 2 was initially perceived as a breath of fresh air in the gaming world due to its commitment to not being a live-service game. This approach resonated with players who were looking for a more traditional gaming experience.However, this refreshing stance was short-lived as an in-game reward became locked behind a community event that failed to materialize. This drastic change highlighted the potential pitfalls of relying on community engagement and the importance of having a well-planned post-launch content strategy.The game's shift towards monetization raises questions about player expectations and the long-term sustainability of such designs. As the gaming landscape continues to evolve, it will be interesting to see how developers balance player satisfaction with the need foevenue generation.
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Warhammer 40,000: Space Marine 2 is very much not a live-service game. That’s one of the things that felt so refreshing about the sci-fi shooter when players flocked to it last fall. But it felt eerily like one late last month when an in-game reward was locked behind a busted community event. “We are not looking to…
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